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Speakers: Gabriel Bodard (University of London), Orly Lewis (Hebrew University of Jerusalem)

This session introduces 3D modelling, the production of a 3D reconstruction of a lost, damaged or conjectured object or stucture (as contrasted to imaging, which technologically captures an existing object). In cultural heritage, broken objects may be reconstructed, lost buildings may be rebuilt from foundations, ruins or depictions using CAD software, and artefacts or bodies may be built according to the descriptions of ancient texts. Such reconstructions draw on a range of types of evidence and scholarly judgement, and therefore a detailed documentation and apparatus criticus of the model is a scholarly imperative. The session includes case studies, and a tutorial on the reconstruction of a building from ancient Pompeii using the Sketchup Make software.

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